
A strong army needs a strong economy. Mini Kingdoms has three resources — gold, wood and stone — each with its own source and use.
The three resources
| Resource | From | Needed for |
|---|---|---|
| Gold | Gold mines and mills | Workers, almost every soldier, upgrades |
| Wood | Trees | Houses, buildings, spears and barriers |
| Stone | Quarries and rocks | Walls, towers, the temple and mages |
The smart worker manager
You don't need to move every worker by hand. The manager:
- sends each worker to the resource you need most — a resource that runs low gets more workers;
- picks the tree or mine closest to a drop-off and least crowded;
- when you try to buy something you can't afford (a tower with no stone), sends workers to gather what's missing at once;
- avoids sending workers where enemy towers or soldiers are.
A worker you send to a resource by hand stays there for 90 seconds, then goes back to automatic work.
Priorities
Tap a resource in the top bar to change its priority: normal → high ▲ → paused. For example: pause stone at the start, then raise it when you want walls.
Storehouses: the shortest road
Every worker trip is: walk to the resource, gather, walk back to a drop-off. A storehouse (80 wood) next to a forest or mine cuts half the walk. Workers switch to it by themselves after a delivery when it makes their trip much shorter.
Neutral mines
- Every gold mine and quarry starts neutral.
- The first kingdom whose workers mine it owns it; nobody else can gather there.
- With no worker of its owner for 10 seconds, it turns neutral again.
So a distant mine is both a prize and a risk: guard it with a tower, or cut the enemy's workers off from theirs.
Mills: gold without workers
4 gold every 5 seconds — about 48 a minute per mill. It pays back its price (40 gold, 100 wood) in under two minutes and keeps working even if all your workers fall.
The market
The market turns what you have too much of into what you need:
- sell 100 wood for 50 gold, or 100 stone for 60 gold;
- buy 100 wood for 90 gold, or 100 stone for 110 gold.
Very useful on poor maps like the "Wastelands" with few trees.
Tools upgrade
The first blacksmith research is usually worker tools: 10%, then 20%, then 30% faster gathering. With 30 workers that's 9 free workers.
More articles
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