
The Best Start: What to Do in Your First Five Minutes
A proven opening for Mini Kingdoms: how many workers to train, when to build houses, a storehouse, mills and barracks, and how to prepare for the first attack.

Who Beats Whom? A Guide to Units and Counters
Every unit in Mini Kingdoms has a strength and a weakness. Learn the counters: spears against knights, knights against archers, axes against buildings and more.

Smart Defence: Walls, Gates and Towers
How to wall your town in Mini Kingdoms: the smart wall tool, gates, towers, spear barriers and the upgrades that make your defence solid.

How to Beat the "Very Hard" Computer
The very hard computer in Mini Kingdoms thinks faster, starts richer and attacks early. Here is a step-by-step plan to beat it.

Team Play: How to Win Online With Your Allies
A team-play guide for Mini Kingdoms: creating a room, choosing teams, talking to allies, sharing resources and coordinated attacks.

Terrain and Tactics: Hills, Forests and Formations
Use the land in Mini Kingdoms: archers on plateaus, cover in forests, flanking, formations and soldier stances.

A Strong Economy: Workers, Storehouses, Mines and the Market
Everything about the economy in Mini Kingdoms: the smart worker manager, resource priorities, storehouses, neutral mines, mills and the market.